﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace NinjaToolbox.BattleSystem
{
    [CreateAssetMenu(fileName = "DefaultFactionComparer", menuName = "NinjaToolbox/BattleSystem/DefaultFactionComparer")]
    public class DefaultFactionComparer : FactionComparer
    {
        public override int Compare(int factionX, int factionY)
        {
            if (factionX != factionY) return HOSTILE_FACTION;

            return 0;
        }
    }
}
